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Ave Caligo Session 1: Into the Hall of the Sun King

  As part of the SF FOG Club I am running an open table troupe campaign playthrough of Ave Nox by Feral Indie Studios. Today was the first session so I am gonna try and document how this session goes. We only had two players this time but this is an open table game for people in San Francisco so if you are interested in this genuinely feel free to shoot me a message. A fair deal of time was spent setting up expectations and walking through character creation Characters and Players Evan C players Phyllis Weinberger the Farmer Zoltan the Farmer Spirio the Confidence Artist Murray Lavalamp the Hobbit Bookbinder Becca V Played Snake the Hobbit Snake Handler (Wurt’s Husband) Wurt the Hobbit Carpenter (Snake’s Wife) Clarissa the Locksmith Zenobia the Farmer A group of eight travellers had found their way to the Ghost-fields. Rumored swirled around the land of the ancient underground city only recently rediscovered, There eight traveled far and wide to get here, traveling through...

The March

  After five days the army had been assembled and the march began. Following the roads down they came upon the castle of Eximious Queen. Toos told them she was a vassal of Ux-Quoroth and she should be more than willing to put down her army of “war lovers”. Intruiged to what he could mean the situation soon became clear. She was to marry whoever proved themselves the most glorious combatant in her greatest battle. After squaring away various logistical details with Toos, they soon found themselves in the throne room of the war queen, besides her sat two formidable warriors; a woman by the name of Hyperion of Zul Rexmarath, and an obvious foreign man by the name of Clarisse Desjardin. Caulder began his spiel, waxing poetically on how a Ux Quoroth was under attack by heathens. Roddy began to squirm, the draft dodger feeling strange as he realized he would be sending others to fight. Amyl then began to tell of the creeping corruption of YGSÐÐ and how it threatened the life and health o...

To Action

 This session was pretty roleplay heavy in a way that is not super needed for the recap so we will just cut in at the important final moments of the session. Dratha of house Indrath, Ty-cho of house Kvasi, Yoros of house Sadak, Thoros of house Ix, and Maal of house Bekhtar sat assembled around the table. Ceremonial axes laid down around them. House Bekhtar, and House Kvasi were in agreement with the plans of Toos the Guardmaster of the city. If they wanted to address the cult that had attacked two nights ago they first would need to address the source of the malcontent. They were to raise an army and send it south to reclaim the sacred veil of Lune and rescue Yathra Soolal. Thoros, Yoros, and Dratha stood hesitant. “Don’t you want to be remembered as the heroes that saved Ux Quoroth?” Drash demanded “I don’t want to be remembered as the fool who went off warring with martians to settle older scores while the city was under attack by a cult.” said Thoros in return. “Well what...

Mindflayers and Reproductive Horror

 They see you as subsentient. The only value they see in you is your reproductive ability. It doesn't matter that it will destroy you. All that matters to them is you have their children. Ceremorphosis is sitting there knowing you will die giving birth to your rapist's child. Just some ponderings from thinking about Alien and Expedition to the Barrier Peaks, I have been thinking about mindflayers a lot recently anyways. I feel like there are a lot of ways to take them but people very rarely take them anywhere beyond the default ways because IP laws stifle.  

Bending for Troika!

  I have recently endeavored to watch the legend of Korra series with a friend. At age 11 I decided to stop watching after season 1 because I considered it to be unbearably conservative. Watching season one again and now at age 26 I am finding it not much better, but whatever. I will keep watching it with friends as long as I get to complain with someone next to me on the couch. I however still find the setting compelling as the show got it’s hooks in me young and it’s cool to see someone move a big rock. I will probably slowly create my own version of the republic city to use in my home games. It would be an Alternative universe set idk like 5 years before the show or something. My go to for this sort of thing would firstly be CAPERS because the 1920s and super powers thing and the elemental control powers found in the supplements so most of the mechanical groundwork has been laid already. However, Troika! often calls to me, the metropolitan flavor of it also seems suited for ...

Troika Tuesday: Sythesizing Explosive

 Earlier today I saw Dan Sell’s explosive rules for Troika! and I really liked them, and wanted to mix in my own rules that I have used for explosives in the past. It's still troika tuesday for me anyways. Explosives have three ranges (Listed in meters); the central, middle, and outer ranges. The victims in the central zone suffer double damage, the middle as normal, and the outer as a -1. Each creature between the blast source and the victim imparts a -1 to damage rolls. Victims suffer double damage if they are in an enclosed space where the shockwave can bounce. | Damage Roll | 1 | 2 | 3 | 4 | 5 | 6 | 7+ | |---|---|---|---|---|---|---|---| | Small Explosion# | 5 | 8 | 8 | 10 | 14 | 17 | 20 | | Modest Explosion# | 3 | 4 | 5 | 5 | 8 | 10 | 14 | | Large Explosion= | 10 | 16 | 24 | 26 | 26 | 30 | 36 | | Gigantic Explosion= | 15 | 20 | 27 | 30 | 33 | 37 | 42 | Grenedoes = Small Explosion, Range 3/6/9. Petard = Modest Explosion, Range 6/12/18 cone. Light Cannon = Larg...

Getting it to the Table: Vralkast PT1

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  So this is gonna be a series I am gonna do on my blog going over my process of getting a setting guide ready for my table. I am gonna start with a book I recently got access to, Vralkast: Monstrous Metropolis. This is a setting book that paints a very broad strokes painting of the sea of sorrow, a giant freshwater sea deep in the underdark and the most prized metropolis inside it. It’s a very vibes forward book so I just want to show the process of me translating those vibes into concrete details. I am gonna work my way towards the center of the setting so as such I am gonna work on defining the sea itself and the factions in it. Part 1 General Map and Factions + Miscellany. The main focus of this post is getting a map’s outline to later key. I am gonna be using the supplementary book Field Guide to the Sea of Sorrows. Regions There are five predefined regions: The Glitterdrift – A set of caverns enchanted so all light turns to liquid and drips away. The Gorgon’s Mane – A ...

Random Home State

Made this for a thing I'm working on but I might as well share. Based on the 2020 census data so it should be good for randomly generating a modern day American if you need that sort of thing for your games. May go and make alternative versions based on different census if people seem interested. Home State (d%) 00-11 California 12-20 Texas 21-27 Florida 22-32 New York 33-36 Pennsylvania 37-40 Illinois 41-44 Ohio 45-47 Georgia 48-50 North Carolina 51-53 Michigan 54-56 New Jersey 57-59 Virginia 60-61 Washington 62-63 Arizona 64-65 Massachusetts 68-67 Tennessee 68-69 Indiana 70-71 Maryland 71-73 Missouri 74-75 Wisconsin 76-77 Colorado 78-79 Minnesota 80-81 South Carolina 82-83 Alabama 84 Louisiana 85 Kentucky 86 Oregon 87 Oklahoma 88 Connecticut 89 Utah 90-99 Roll again on smaller states tables Smaller States 00-08 Iowa 9-17 Nevada 18-26 Arkansas 27-35 Mississippi 36-43 Kansas 44-49 New Mexico 50-55 Nebraska 56-60 Idaho 61-65 West Virginia 66-69 Hawaiʻi 70-73 New Hampshire 74-77 M...

And Blood Stained the Courtyard

  So a mild retcon from last session because I realized I didn’t want to run a game with over a hundred combatants at once lol. None of my players noticed, two weeks will do this. A standoff smouldered under the sunlight of the witching hour. Runners fueled a roaring bonfire as ten armed culists stood behind it, a dozen guards with shields and glaives guarded the temple entrance itself. The wall of shields and glaives would be hard to piece with their superior reach. Using the pilfered red robes Caulder slipped into the crowd of runners going to and forth and found himself amongst the robed figures. Amyl climbed to the top of a roof of a potters shop that overlooked the courtyard in front of the temple. With the stand off staying fast the barons struck, Amyl let loose and arrow, killing a runner bringing fuel to the fire, Mekinimini, Dash, and Roddy charged the crowd of cultists from behind. In an instant four lay dead in the street, staining the cobblestone. Caulder yelled ret...

Zurth Hobs Retrospective 1

  This is where I am gonna go through the running of my zurth games and talk about the stuff I am doing as a GM, the rules I am working with, and how I feel about how things are going. If you are my players don’t fucking read this! Love you and all that. I am running this campaign in dungeon crawl classics despite my distaste for goodman games post judge’s guild. For the most part I am using base classes but I have swapped out the core Wizard for the Dying Earth magician. My takes on it so far is that I like rote spellcasting, I don’t like many of the other changes. I feel like it’s just a little too baroque with like the amplification and the immortality thing. I don’t like the bigger hit die size. Rote is cool I just feel like next time I am gonna just take rote and leave the rest of it base wizard. Some house rules I have been doing because I didn’t have a good grasp on the languages of zurth when starting out the campaign and I am anal about languages was that the character...

And then the Fires Started

 It was a windy day when they rolled into Ux Quorath, after seeing the bank was closed for safety inspections they spent the night at the inn and headed to the market in the morning. Yellow martian nomads were selling mammoth ivory by the cartload. And so the barons gathered supplies. Caulder bought the most exotic looking clothes he can and a nice sword, and some very light fuel hoping to some day convince a rube this is a magic sword. Amyl bought many weapons, giving her old ones to an urchin girl, and buying supplies to make flaming arrows, whistling arrows, and a bullroarer. Drash bought some banded mail armor. Mekinimini spent a week bunkered down copying the spell scroll to her tome, learning The Great Galvatic gesticulation of The Electron Sovereign, Roddy kept her company, making sure she didn’t go too mad holed up in her room. On the false summer night of the end of the week they were awoken. Screams echoed through the spires of Ux Quorath, smoke began to rise from the ...

Destroyed

The open table spelljammer game in the gay beholder server continues. Again hmu is that is something you’d be interested in! Mistah returned, playing Greasy Gary the wizard. Goodbye to a Shoe returned as Dwari/Narder/Ames Jay_Zer0 showed for the first time as Claudian Brother the Elf With Azrak gored by the tongue beasts, and Whelp’s wall unyielding, those trapped on the other side chose to delve deeper into the asteroid. Passing the bridge the group wandered upon the skeletal lower half of a humanoid or a size matching the goblin they had found earlier. The bones were pockmarked with holes. Beyond that was a hallway leading to a staircase into a drop shaft. Narder used a ten foot pole to try and see if he could knock anything loose or feel anything. As he did he felt the familiar, but unnatural, feeling of the object you are holding switching gravity planes. Being brake he took the step down into the drop shaft, his stomach churching as he walked down the wall and through another tu...