I made this because I like damage matrices and I made sure to keep the average damage the same with each weapon. Damage modifiers are applied after the damage is rolled, and not to the d6 roll itself.
Hello, welcome to a strange thing I am attempting to start. The great magic mask relay. It begins with one person describing a magical mask, it can be for any length and for any setting they wish, it can even have mechanical implications if the writer desires. Once they have written this, they are going to tag (be polite, ask them if they are fine being tagged in) another person to write a magic mask and this chain continues until 100 masks have been described. They make sure to link to the blogpost you were tagged in and then once the person after you had made their post link to theirs. The blog posts should be formatted as Mask #: Mask Name. That’s pretty much all the rules, make sure the person you tag reads the rules. EDIT: 11/17/2025. You have probably been linked here by a blog that doesn't follow the rules above, bully them in the comments about it. Mask of the Iron Warrior Back when iron was first forged the warlords of old, conquers of valleys and mountai...
just something I have been stewing on for a bit I do not value a consistent and replicable experience the most. I do not. Every few years or so the british internet will suddenly remember ISO 3103 and get miffed “Oh this isn’t the best way to make tea” and yeah they are right, but the point isn’t that it’s good it’s that it is replicable. You can follow the instructions and get the same cup of tea. It’s fine for what it is. It’s fine for science, it is not fine for art. RPGs are two forms of art that exist on two separate levels. There is the art of the book, and the art of the game. The book is the text used to negotiate the framework to understand the events of the game. The game is what happens at the table. The game (unless in very specific “AP” style game a la Critical Role) is a form of folk art. The book is sometimes folkart, hastily assembled in google docs, stapled together so on and so forth, things in the DIY sphere I typically run in. However, overwhelmingly it is no...
Back when man ate the planet the nithhugry was made. On command they would hollow out entire mountainsides, now only a few are left, roaming the places few dare to tread. They appear in swarms of 3d100, combined into a singular worm. Each segment is 15’ long and 10’ wide Nithhugyr: HD 2+12 per Segment, Atk 1 Bite (1d12+6) per 5 Segments, AC as Chain + Shield, MV 60' or 40' Burrow, ML 11. Swallow: If a bite attack beats succeeds by 10 or more, the target must save vs Wands or be swallowed whole. If swallowed whole the victim travels down the body at a rate of 1 segment per round, suffering 1d6 damage per segment. If not swallowed whole the victim is hanging on for dear life in the mouth and must make Strength check each round to hold on. Succeeding by 2+ allows for escape, failing by 2+ means swallowing. Break Apart: If a segment is destroyed the swarm becomes two independent worms., Heat Vent: Has a 1-in-12 chance each round to release jets of searing hot air, scalding ...
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