Staying Classy in the Stone Age 1
Last September my long time friend Ciara mentioned the idea of running a stone age fantasy game, and in a discord server I am in, someone started a thread about paleolithic hex crawling so I decided to revisit this idea. Classes such as the fighter need no real adaptations, all that is needed is a change of equipment list and you have someone who is capable of fighting. A magic users would be only slightly more difficult, eschewing the spellbook for various artifacts of power but again very reasonable. After that there is the thief, most skills are broadly applicable such as a backstabing or a climbing sheer surface even in the stone age, however picking locks and reading languages are not skills someone needs at that time. There is also the cleric and despite interfacing with divinity being a very important part of the game the cleric as presented is more focused on presenting a very medieval christian understanding of what interfacing with the divine means. A majo...