Special: Falcons count as HD 4 for the determination of Breath Weapons/Explosives saves.
While traveling with a falcon, random encounters of overland monsters are altered as follows.
Encounter Distance: 4d6 x 20 yards. Or 1d4 x 20 yards if either side is surprised.
Surprise: The adventures roll 1d6. On a result of a 1 the party is surprised, on the result of a 2 the party is not surprised but does not know what they are encountering.
While traveling with a falcon, the chance of finding a suitable hunt is increased to 2-in-6.
Hello, welcome to a strange thing I am attempting to start. The great magic mask relay. It begins with one person describing a magical mask, it can be for any length and for any setting they wish, it can even have mechanical implications if the writer desires. Once they have written this, they are going to tag (be polite, ask them if they are fine being tagged in) another person to write a magic mask and this chain continues until 100 masks have been described. They make sure to link to the blogpost you were tagged in and then once the person after you had made their post link to theirs. The blog posts should be formatted as Mask #: Mask Name. That’s pretty much all the rules, make sure the person you tag reads the rules. EDIT: 11/17/2025. You have probably been linked here by a blog that doesn't follow the rules above, bully them in the comments about it. Mask of the Iron Warrior Back when iron was first forged the warlords of old, conquers of valleys and mountai...
Back when man ate the planet the nithhugry was made. On command they would hollow out entire mountainsides, now only a few are left, roaming the places few dare to tread. They appear in swarms of 3d100, combined into a singular worm. Each segment is 15’ long and 10’ wide Nithhugyr: HD 2+12 per Segment, Atk 1 Bite (1d12+6) per 5 Segments, AC as Chain + Shield, MV 60' or 40' Burrow, ML 11. Swallow: If a bite attack beats succeeds by 10 or more, the target must save vs Wands or be swallowed whole. If swallowed whole the victim travels down the body at a rate of 1 segment per round, suffering 1d6 damage per segment. If not swallowed whole the victim is hanging on for dear life in the mouth and must make Strength check each round to hold on. Succeeding by 2+ allows for escape, failing by 2+ means swallowing. Break Apart: If a segment is destroyed the swarm becomes two independent worms., Heat Vent: Has a 1-in-12 chance each round to release jets of searing hot air, scalding ...
I'm slowly working on creating my own legend of zelda themed hex crawl, and I do mean slowly this map was first created september 2022. The basic gist is that it takes place during the Hyrulean Civil War in a "Shot and Sorcery" setting. Matchlock firearms exist Black powder was not invented, instead blue powder (dried and gentle pulverized bombflowers) Kingdoms with fertile land farm bombflowers to fuel their plans of domination. Monsters stalk the hinterlands, making population centers outside of the control of the kingdoms incredibly rare. Ancient technology and malice dot the landscape, if any one kingdom was able to harness these powers they might be able to upset the delicate balance. You can download the keys and character creation rules here This will slowly be updated with more and more stuff as time goes on. This map and project predates the goat reveal of the zonai so idk if I am gonna stick with human zonai or not.
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