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Showing posts from March, 2026

Skateboarding Rules for B/X

I've been getting into skateboarding again recently, I used to do it a lot as a kid but then I moved to where the closest sidewalk was a mile away in town. Anyways here are some rules for movement on skateboards. Characters All classes gain a new save, save vs wipeout. This is used to avoid the consequences of board based acrobatics and other tricky maneuvers. Dexterity provides a bonus to wipeout saves as Wisdom provides saves vs magical effects. Level Cleric Fighter Magic User Thief Dwarf* Elf Hobbit 1 13 13 14 12 12 13 12 2 13 13 14 12 12 13 12 3 13 13 14 12 12 13 12 4 13 11 14 12 10 11 10 5 11 11 14 9 10 11 10 6 11 11 12 9 10 11 10 7 11 9 12 9 8 9 8 8 11 9 12 9 8 9 8 9 9 9 12 6 8 9 10 9 7 12 6 6 7 11 9 7 10 6 6 12 9 7 10 6 13 7 5 10 3 14 7 5 10 3 *dwarves gain a +2 bonus to avoid wiping out on downhills due to their moun...

Ave Nox, Ghost-fields Occupations

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  I am gonna be running a campaign soon based around the Feral Indie Studio megadungeon Ave Nox . I like starting campaigns at level 0 so I made a level 0 occupation table for the campaign. Here's a few details about the peculiarity of the setting that I made up for the broader campaign world that are not like directly part of the module that I wanna talk about. Guns exist, but they are not mundane, every bullet has a demon trapped inside and the gun breaks the seal unleashing the demon inside. This is stolen from a really bad book I read as a teen called the incorruptible, I don't recommend it. The way gun's work is they ignore mundane armor but other wise do like normal amounts of damage. Guns are primarily made by elves. Elves are prone to warlockism due to their longer lives making arcane forces see it as more worth their while. Elven society is often broken up along the lines of patronage; blood elves come from a society that have sworn allegiance to the prime vampir...